The Cursed Boards

Some games should never be played.

Some boards should never be touched.

Across forgotten towns, locked rooms, old schools, and ordinary homes, strange boards have begun to appear. A bingo card that chooses its winners. A chessboard whose captured pieces are real people. An evidence board that names a killer before the murder happens. A classroom blackboard that can erase someone from existence.

Each has its own rules.

Each demands something from the people who use it.

And every board seems to be connected to something much older than the games themselves.

The people who encounter them call them cursed. But the deeper they dig, the more disturbing the truth becomes. The boards may not be haunted objects at all.

Perhaps humans simply gave an ancient hunger squares, numbers, names, and rules—and invited it to play.

The Cursed Boards is a collection of interconnected supernatural horror stories about deadly games, impossible choices, and ordinary people who discover that once the first move is made, walking away may no longer be an option.

Blackout at Harvest Hall (The Cursed Boards Book 1)

From the series: The Cursed Boards

Winning is the worst thing that can happen to you.

Marilynn Smither does not believe in curses.
She believes in facts, evidence, and things that can be explained.
Then an invitation arrives in the handwriting of her aunt Edith, who vanished eleven months ago.
The card leads Marilynn to Harvest Hall, a remote community center hosting Ash Hollow’s...

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The Caller (The Cursed Boards Book 2)

From the series: The Cursed Boards

The Caller is Book Two of The Cursed Boards and a direct continuation of Blackout at Harvest Hall. Begin with Blackout at Harvest Hall before reading this book.

Marilynn thought winning would end the game. Instead, it gave her a job.

One year after Marilynn Smither completed Blackout at Harvest Hall, another Halloween bingo game begins in a...

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